Dev Journey LOG1 - Introduction



Welcome to our first dev log, LOG1 goes over our prototyping for PROJECT:EER as well as some insight into our concepting and creative process. As you will see below, PROJECT:EER is in early stages with the groundwork being laid out, giving us a vision into the foundation we will go into building in-engine shortly. Below are slides from a presentation that covers our prototypes for each "chamber" players will experience in PROJECT:EER.

Lets begin with the Zen Room Prototype!

Below you can see the various stages of the zen room, show casing the different time settings you are able to explore within the environment. This room is meant as a lounging space where you can chill with your friends and interact with the activities available.


Here are some of the assets we have made for the unity build of this environment!


Next up we have the Rage Room prototype!

Below showcases the stages of the rage room from 3 different player perspectives, this room is focused on letting out your anger and destroying things!


Below are the assets we currently have for the unity build of this room.

Next up is the Fear Room. The fear room features a maze packed with MANY scares!

Here are some of the assets we have for the unity build of this room.

The final room is the Surprise Room! In the slide below you can see a map that shows the layout of the surprise room.


Below show the many story boards of the surprise room!


Below are the assets for the unity build of this room!


Here you can see some insight into our production pipeline, a major focus for us in the development process will be playtesting and iteration constantly making sure that we are on the right track, and we are achieving what we want to with our players.


Finally, if you are curious in trying these prototypes yourselves below are the ShapesXR codes that allow you access to the prototype environments!


Get PROJECT:EER

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.